package com.yanqu.road.entity.activity.twins;

public class TwinsBattleResultData{

    //攻击加成千分比
    private int attackAdd;

    private int bossAttackAdd;

    //被打加成千分比
    private int beAttackAdd;

    private int bossBeAttackAdd;

    //减少伤害值
    private int reduceAttack;

    private int bossReduceAttack;

    private int addAttackValue;

    private int reduceAttackValue;

    private int bossAddAttackValue;

    private int bossReduceAttackValue;


    public int getAttackAdd() {
        return attackAdd;
    }

    public void setAttackAdd(int attackAdd) {
        this.attackAdd = attackAdd;
    }

    public int getBossAttackAdd() {
        return bossAttackAdd;
    }

    public void setBossAttackAdd(int bossAttackAdd) {
        this.bossAttackAdd = bossAttackAdd;
    }

    public int getBeAttackAdd() {
        return beAttackAdd;
    }

    public void setBeAttackAdd(int beAttackAdd) {
        this.beAttackAdd = beAttackAdd;
    }

    public int getBossBeAttackAdd() {
        return bossBeAttackAdd;
    }

    public void setBossBeAttackAdd(int bossBeAttackAdd) {
        this.bossBeAttackAdd = bossBeAttackAdd;
    }

    public int getReduceAttack() {
        return reduceAttack;
    }

    public void setReduceAttack(int reduceAttack) {
        this.reduceAttack = reduceAttack;
    }

    public int getBossReduceAttack() {
        return bossReduceAttack;
    }

    public void setBossReduceAttack(int bossReduceAttack) {
        this.bossReduceAttack = bossReduceAttack;
    }


    public int getAddAttackValue() {
        return addAttackValue;
    }

    public void setAddAttackValue(int addAttackValue) {
        this.addAttackValue = addAttackValue;
    }

    public int getReduceAttackValue() {
        return reduceAttackValue;
    }

    public void setReduceAttackValue(int reduceAttackValue) {
        this.reduceAttackValue = reduceAttackValue;
    }

    public int getBossAddAttackValue() {
        return bossAddAttackValue;
    }

    public void setBossAddAttackValue(int bossAddAttackValue) {
        this.bossAddAttackValue = bossAddAttackValue;
    }

    public int getBossReduceAttackValue() {
        return bossReduceAttackValue;
    }

    public void setBossReduceAttackValue(int bossReduceAttackValue) {
        this.bossReduceAttackValue = bossReduceAttackValue;
    }
}
